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Orestians and Religion, Part 1 August 17, 2008

Filed under: World building — goldirocks @ 1:29 pm
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“Honor the Old Gods, for they have given you this bountiful world. Honor the Young Gods, for they can still take it all away.”

-Orestian Teacher to his students

Religion is an incredibly important function in the Orestian Empire. It binds the people together, regardless of ethnicity, status or education. There are two “categories” of gods, the Old Gods and the Young Gods. While many Orestians tend to pick and choose which Gods they pay special attention to, they are all revered. While the Old Gods tend to be less petty, ignoring any one of them or especially a Young god, tends to lead to bad luck.

Priesthood and Temples

The study for priesthood can take two very different routes. One is a life of study, of constant learning. These priests become like teachers, bringing the young into the fold. The other path is far more spontaneous, as anyone of any age can be chosen. They will often have dreams, a vision or some kind of revelation (this is different for every individual), and join the Priesthood. These priests differ in that they tend to be the ones to lead, bring about change, or simply inspire those to do good. The first “type” of priest is often reffered to as a Teacher or Shepard, while the second “type” of priest is called a Speaker.

A provencial temple is often small and encompasses all of the Gods. The House that is in charge of the provence will often either pay for it’s upkeep on their own money, or collect money from the citizenry to pay for it. These smaller temples will often be found in a small town, and most towns will have one. A much larger temple is usually found in each provence as well, often centered around a holy site or relic. These temples are often sites of pilgramiges, and on occasion will have markets nearby. These temples tend to be self supported because pilgrams bring offerings. They can be for one God, or for many.

The largest and most ornate temples are located in the Capital. Each house will sponser one, even though they often do not require sponsership. They are almost always for single Gods, with each temple taking on the style of the particular god. They will often have some sort of relic, also. While many Teachers tend to be in the provencial temples, there are on occassion Speakers stationed there as well. Most larger temples will have a Speaker and several Teachers.

The Old Gods

The Old Gods are the creators, the shapers of the world. Each of them has had a hand in creating the world, though now they are sleeping. They are now dormant, though they still keep an ear to the mortal world. No one is quite sure when they will awaken, but most are sure that it will not be for a very long time.

Magyar

The Earth God, The Builder. Magyar is often revered by blacksmiths, carpenters and those who create. He is responsible for the building of the ground: mountains, valleys, caves. He is the solid one, unshakable and stubborn.

Vanya

The Water Goddess, The Everflowing. Vanya is revered by saliors, fishermen, and travelers. She is the creator of the Great Sea, rivers, lakes, streams. She is the moving one, constantly changing and fickle.

Isto

Fire itself, The Spark. Isto is revered by many, though they cannot be categorized. It burns, it consumes, it brings anew. It has no particular opinons, and rarely gives it’s favor to anyone.

Coming Soon…The Young Gods, Rituals and Worship


 

The Orestian Empire August 15, 2008

Filed under: World building — goldirocks @ 12:35 am
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I have to admit it took me a while to find a focus for the world building project. I pushed it to the back of my head, but now I’m finally going to do it justice. I’m not sure if I’ll get the entire world figured out, but I do happen to enjoy what I’ve got going for the Orestian Empire.

Political Structure

(more…)

 

The Main Continent August 9, 2008

Filed under: World building — goldirocks @ 2:01 am
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Ah, busy day for me today! Worked all day, was planning on getting a lot done..and I did. I have the main continent finished! I plan on doing some other islands on the side, but this will be the main home. The entire map is 2,000 miles wide by 2,000 miles tall (3,218 kilometers). So it’s pretty big. And i followed a most awesome, awesome tutorial. I did like the style the original author used, but I decided to go with something a little more low key. At some point tommorow i’ll start marking in countries and major features between playing the hell out of Unreal Tournament. And now, for the map! (It took me about 4 hours, while I was on and off watching the Opening Ceremonies for the Olympics)

 

World building research and links! August 7, 2008

Filed under: World building — goldirocks @ 7:14 pm
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Half of this is just for personal reference so I don’t forget where stuff is. I was having a hard time deciding where to start, so I figured I would research first..now, onto the links!

Medieval Demographics Made Easy (Generator for that info!) 

Who doesn’t love Wikipedia?

Something a little more scientific 

For Scifi, but still seems interesting

Solar System Builder (if you’d like to be realistic!)

Edit: Really awesome looking cartography forum that I found via the Wired blog about making worlds. Very cool stuff! Cartographer’s Guild

 

Trouble August 7, 2008

Filed under: World building — goldirocks @ 3:07 pm
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I can blame this entirely on Digg. I was bored at work (as were the rest of my delightful cohorts in America’s Army map making), and lo and behold, I found this lovely little article. It got my curiosity going, of course, as there is nothing more that I love then wasting copiuos amounts of time building places, which is a lot of the reason why I want to be a level designer. I’ve been reading up on game theory books to pass the time when I’m waiting (and I seem to be waiting a lot, actually), and this is just the last piece of the puzzle. I haven’t written for ages and ages, and I know I’m rusty. I can’t say that this will be any good, but I can say that I will be trying it out. Getting my feet wet, so to speak. And I’ve signed up to do it. I’ve given my word, and now I actually have to finish something.

Which will be tricky. Regardless, this means that I’ll actually have to skin this blog, and get thinking about what the hell I want to write about. I’ve signed up at tales of a fantasy scribbler, which has a lot of handy resources that I will probably be using the hell out of to remember stuff.

For me, at least, this challenge is more about map making and a return to writing on a frequent basis. I’m never sure if I’ll even use this world, but getting used to writing them up and populating them will help keep me on track! Also, it gives me a reason to write in this blog other than to bitch about what games I play. So I’m off to sking this bad boy up real quick so it’s presentable, then I’ll start writing! Maybe today, even.